AI Insights · Timothy · October 2023
Top 5 Roguelike Games in UAE: Q3 2023 Performance Insights
Discover the performance trends of the top 5 Roguelike games in the UAE during Q3 2023, including weekly downloads, revenue, and active users.
In Q3 2023, the top Roguelike games in the United Arab Emirates showcased varied performance trends across downloads, revenue, and active users. Here’s a detailed look at how each game fared on a unified platform:
Diablo Immortal from Blizzard Entertainment experienced fluctuations in its weekly revenue, starting at approximately $9.4K at the end of June and dropping to around $3.4K by mid-July. However, it rebounded to nearly $9.5K towards the end of September. Downloads saw a declining trend, beginning at 298 and ending at 53, while weekly active users decreased steadily from 3.5K to 2.6K over the quarter.
Hero Wars: Alliance RPG by Nexters Global LTD showed a significant increase in weekly revenue, peaking at $9.3K in the last week of September. Downloads started strong at 1.6K but tapered off to 529 by the end of the quarter. Active users also saw a decline from 9.1K to 5.6K throughout the same period.
RAID: Shadow Legends from Plarium Global Ltd had a mixed quarter with its revenue peaking at $7.5K in late June but fluctuating thereafter, ending at $6.6K in late September. Downloads showed an initial spike to 873 in early July but fell to 120 by the quarter's end. Active users varied, reaching a high of 2.9K in early August before settling at 1.8K in late September.
AFK Arena from Lilith Games saw its weekly revenue peak at $6.6K in early July, with a notable dip to $1.4K by mid-September. Downloads remained relatively low, starting at 18 and ending at 28. Active users hovered around the 700 mark, eventually dropping to 551 by the end of the quarter.
Mobile Legends: Adventure from Shanghai Moonton Technology Co., Ltd. had a notable peak in revenue at $6.2K in early August, though it saw a decline to $803 by mid-September. Downloads decreased from 609 at the beginning of the quarter to 194 by the end. Active users remained relatively stable, starting at 1.7K and ending at 1.4K.
These insights come from Sensor Tower, where more detailed analytics and trends can be explored for these and other applications.